Methods
* (ODE::Quaternion)
* (ODE::Vector)
+ (ODE::Quaternion)
+ (ODE::Vector)
- (ODE::Vector)
- (ODE::Quaternion)
/ (ODE::Quaternion)
/ (ODE::Vector)
== (ODE::Vector)
>> (Example::Ramp)
>> (Example::Car)
CFM (ODE::ParameterizedJoint)
CFM2 (ODE::ParameterizedJoint)
CFM2= (ODE::ParameterizedJoint)
CFM3 (ODE::ParameterizedJoint)
CFM3= (ODE::ParameterizedJoint)
CFM= (ODE::ParameterizedJoint)
[] (ODE::Quaternion)
[] (ODE::Vector)
[]= (ODE::Quaternion)
[]= (ODE::Vector)
aabb (ODE::Geometry)
abs (ODE::Vector)
abs (ODE::Quaternion)
abs2 (ODE::Quaternion)
abs2 (ODE::Vector)
addForce (ODE::Body)
addForceAtPosition (ODE::Body)
addForceAtRelPosition (ODE::Body)
addGeometries (ODE::Space)
addRelForce (ODE::Body)
addRelForceAtPosition (ODE::Body)
addRelForceAtRelPosition (ODE::Body)
addRelTorque (ODE::Body)
addToSpace (Example::Ramp)
addToSpace (Example::Car)
addTorque (ODE::Body)
adjust (ODE::Mass)
allocate (ODE::Geometry)
allocate (ODE::World)
allocate (ODE::HashSpace)
allocate (ODE::Space)
allocate (ODE::Body)
allocate (ODE::JointGroup)
allocate (ODE::Surface)
allocate (ODE::Mass)
allocate (ODE::Joint)
allocate (ODE::Contact)
anchor (ODE::UniversalJoint)
anchor (ODE::BallJoint)
anchor (ODE::HingeJoint)
anchor (ODE::Hinge2Joint)
anchor= (ODE::HingeJoint)
anchor= (ODE::UniversalJoint)
anchor= (ODE::BallJoint)
anchor= (ODE::Hinge2Joint)
angle (ODE::HingeJoint)
angle1 (ODE::Hinge2Joint)
angle1Rate (ODE::Hinge2Joint)
angle2Rate (ODE::Hinge2Joint)
angleRate (ODE::HingeJoint)
angle_rads (ODE::Quaternion)
angularVelocity (ODE::Body)
angularVelocity= (ODE::Body)
attach (ODE::Joint)
attachedBodies (ODE::Joint)
axis (ODE::HingeJoint)
axis (ODE::Quaternion)
axis (ODE::SliderJoint)
axis1 (ODE::AngularMotorJoint)
axis1 (ODE::Hinge2Joint)
axis1 (ODE::UniversalJoint)
axis1= (ODE::Hinge2Joint)
axis1= (ODE::UniversalJoint)
axis1Rel (ODE::AngularMotorJoint)
axis2 (ODE::UniversalJoint)
axis2 (ODE::AngularMotorJoint)
axis2 (ODE::Hinge2Joint)
axis2= (ODE::Hinge2Joint)
axis2= (ODE::UniversalJoint)
axis2Rel (ODE::AngularMotorJoint)
axis3 (ODE::AngularMotorJoint)
axis3Rel (ODE::AngularMotorJoint)
axis= (ODE::SliderJoint)
axis= (ODE::HingeJoint)
axis_rotation (ODE::Quaternion)
body (ODE::Geometry)
body (ODE::Geometry::Placeable)
body= (ODE::Geometry::Placeable)
body= (ODE::Geometry)
bounce (ODE::Surface)
bounce (ODE::ParameterizedJoint)
bounce2 (ODE::ParameterizedJoint)
bounce2= (ODE::ParameterizedJoint)
bounce3 (ODE::ParameterizedJoint)
bounce3= (ODE::ParameterizedJoint)
bounce= (ODE::Surface)
bounce= (ODE::ParameterizedJoint)
bounce? (ODE::Surface)
bounceVelocity (ODE::Surface)
bounceVelocity= (ODE::Surface)
categoryMask (ODE::Geometry)
categoryMask= (ODE::Geometry)
cfm (ODE::World)
cfm= (ODE::World)
cog (ODE::Mass)
collect2 (ODE::Vector)
collideMask (ODE::Geometry)
collideMask= (ODE::Geometry)
collideWith (ODE::Geometry)
conj (ODE::Quaternion)
conjugate (ODE::Quaternion)
connectedTo? (ODE::Body)
contact (ODE::ContactJoint)
container (ODE::Geometry)
contains? (ODE::Space)
copy (ODE::Quaternion)
copy (ODE::Vector)
createBody (ODE::World)
createJoint (ODE::JointGroup)
cross (ODE::Vector)
depth (ODE::Contact)
depth= (ODE::Contact)
directionPoint (ODE::Geometry::Ray)
directionPoint= (ODE::Geometry::Ray)
directlyContains? (ODE::Space)
disable (ODE::Body)
disable (ODE::Geometry)
distance (ODE::Position)
dot (ODE::Vector)
drive (Example::Car)
each (ODE::Vector)
each (ODE::Space)
eachAdjacentPair (ODE::Space)
empty (ODE::JointGroup)
empty? (ODE::JointGroup)
enable (ODE::Geometry)
enable (ODE::Body)
enabled? (ODE::Geometry)
enabled? (ODE::Body)
erp (ODE::World)
erp= (ODE::World)
eulerMode= (ODE::AngularMotorJoint)
eulerMode? (ODE::AngularMotorJoint)
exp (ODE::Quaternion)
fMax (ODE::ParameterizedJoint)
fMax2 (ODE::ParameterizedJoint)
fMax2= (ODE::ParameterizedJoint)
fMax3 (ODE::ParameterizedJoint)
fMax3= (ODE::ParameterizedJoint)
fMax= (ODE::ParameterizedJoint)
factory? (ODE::JointGroup)
factoryClass= (ODE::JointGroup)
factoryWorld= (ODE::JointGroup)
fdir1 (ODE::Contact)
fdir1= (ODE::Contact)
feedback (ODE::Joint)
feedback= (ODE::Joint)
feedback? (ODE::Joint)
finiteRotationAxis (ODE::Body)
finiteRotationAxis= (ODE::Body)
finiteRotationMode (ODE::Body)
finiteRotationMode= (ODE::Body)
fix (ODE::FixedJoint)
force (ODE::Body)
force= (ODE::Body)
frictionModel= (ODE::Surface)
fudgeFactor (ODE::ParameterizedJoint)
fudgeFactor2 (ODE::ParameterizedJoint)
fudgeFactor2= (ODE::ParameterizedJoint)
fudgeFactor3 (ODE::ParameterizedJoint)
fudgeFactor3= (ODE::ParameterizedJoint)
fudgeFactor= (ODE::ParameterizedJoint)
geom1 (ODE::Contact)
geom1= (ODE::Contact)
geom2 (ODE::Contact)
geom2= (ODE::Contact)
geometries (ODE::Contact)
geometries (ODE::Space)
geometries= (ODE::Contact)
geometries= (ODE::Space)
getJoint (ODE::Body)
getNumberOfJoints (ODE::Body)
getPointVelocity (ODE::Body)
getPositionRelPoint (ODE::Body)
getRelPointPosition (ODE::Body)
getRelPointVelocity (ODE::Body)
gp (ODE::Vector)
gravity (ODE::World)
gravity= (ODE::World)
gravityMode= (ODE::Body)
gravityMode? (ODE::Body)
hiStop (ODE::ParameterizedJoint)
hiStop2 (ODE::ParameterizedJoint)
hiStop2= (ODE::ParameterizedJoint)
hiStop3 (ODE::ParameterizedJoint)
hiStop3= (ODE::ParameterizedJoint)
hiStop= (ODE::ParameterizedJoint)
hidePauseWindow (examples/test_buggy.rb)
identity (ODE::Quaternion)
impulseToForce (ODE::World)
inertia (ODE::Mass)
inspect (ODE::Contact)
inspect (ODE::Space)
intersectWith (ODE::Geometry)
inverse (ODE::Quaternion)
inverse! (ODE::Quaternion)
isSpace? (ODE::Geometry)
isUnitVector? (ODE::Vector)
isZeroVector? (ODE::Vector)
joints (ODE::Body)
length (ODE::Geometry::Cylinder)
length (ODE::Vector)
length (ODE::Geometry::CappedCylinder)
length (ODE::Geometry::Ray)
length= (ODE::Geometry::Ray)
length= (ODE::Geometry::CappedCylinder)
length= (ODE::Geometry::Cylinder)
lengths (ODE::Geometry::Box)
lengths= (ODE::Geometry::Box)
linearVelocity (ODE::Body)
linearVelocity= (ODE::Body)
loStop (ODE::ParameterizedJoint)
loStop2 (ODE::ParameterizedJoint)
loStop2= (ODE::ParameterizedJoint)
loStop3 (ODE::ParameterizedJoint)
loStop3= (ODE::ParameterizedJoint)
loStop= (ODE::ParameterizedJoint)
location (Example::Car)
lx (ODE::Geometry::Box)
lx= (ODE::Geometry::Box)
ly (ODE::Geometry::Box)
ly= (ODE::Geometry::Box)
lz (ODE::Geometry::Box)
lz= (ODE::Geometry::Box)
mag (ODE::Quaternion)
mag (ODE::Vector)
makeObsolete (ODE::Joint)
map2 (ODE::Vector)
mass (ODE::Body)
mass= (ODE::Body)
mode (ODE::Surface)
mode= (ODE::Surface)
motion1 (ODE::Surface)
motion1= (ODE::Surface)
motion1? (ODE::Surface)
motion2 (ODE::Surface)
motion2= (ODE::Surface)
motion2? (ODE::Surface)
motor1Angle (ODE::AngularMotorJoint)
motor1Angle= (ODE::AngularMotorJoint)
motor1AngleRate (ODE::AngularMotorJoint)
motor2Angle (ODE::AngularMotorJoint)
motor2Angle= (ODE::AngularMotorJoint)
motor2AngleRate (ODE::AngularMotorJoint)
motor3Angle (ODE::AngularMotorJoint)
motor3Angle= (ODE::AngularMotorJoint)
motor3AngleRate (ODE::AngularMotorJoint)
mu (ODE::Surface)
mu2 (ODE::Surface)
mu2= (ODE::Surface)
mu2? (ODE::Surface)
mu= (ODE::Surface)
nearCallback (examples/worldCollision.rb)
new (ODE::Mass::Sphere)
new (ODE::JointGroup)
new (Example::Ramp)
new (Example::Car)
new (ODE::Force)
new (ODE::FixedJoint)
new (ODE::Space)
new (ODE::BallJoint)
new (ODE::Position)
new (ODE::LinearVelocity)
new (ODE::SliderJoint)
new (ODE::Surface)
new (ODE::Geometry)
new (ODE::AngularMotorJoint)
new (ODE::Geometry::Cylinder)
new (ODE::Body)
new (ODE::World)
new (ODE::ContactJoint)
new (ODE::Geometry::Box)
new (ODE::Geometry::CappedCylinder)
new (ODE::Quaternion)
new (ODE::Vector)
new (ODE::Hinge2Joint)
new (ODE::UniversalJoint)
new (ODE::Contact)
new (ODE::Geometry::Ray)
new (ODE::Geometry::Sphere)
new (ODE::HingeJoint)
new (ODE::Torque)
new (ODE::Mass)
new (ODE::Mass::Box)
new (ODE::Geometry::Plane)
new (ODE::Mass::CappedCylinder)
normal (ODE::Contact)
normal= (ODE::Contact)
normalize (ODE::Vector)
normalize (ODE::Quaternion)
normalize! (ODE::Vector)
normalize! (ODE::Quaternion)
normalized (ODE::Vector)
numAxes (ODE::AngularMotorJoint)
numAxes= (ODE::AngularMotorJoint)
obsolete? (ODE::Joint)
oneArgInit (ODE::Quaternion)
params (ODE::Geometry::CappedCylinder)
params (ODE::Geometry::Plane)
params (ODE::Geometry::Cylinder)
params= (ODE::Geometry::Cylinder)
params= (ODE::Geometry::Plane)
params= (ODE::Geometry::CappedCylinder)
pitch (ODE::Quaternion)
pos (ODE::Contact)
pos= (ODE::Contact)
position (ODE::Body)
position (ODE::SliderJoint)
position (ODE::Geometry::Placeable)
position= (ODE::Geometry::Placeable)
position= (ODE::Body)
positionRate (ODE::SliderJoint)
printCenter (examples/test_buggy.rb)
pyramidFriction1= (ODE::Surface)
pyramidFriction1? (ODE::Surface)
pyramidFriction2= (ODE::Surface)
pyramidFriction2? (ODE::Surface)
quaternion (ODE::Body)
quaternion= (ODE::Body)
radius (ODE::Geometry::CappedCylinder)
radius (ODE::Geometry::Cylinder)
radius (ODE::Geometry::Sphere)
radius= (ODE::Geometry::Cylinder)
radius= (ODE::Geometry::Sphere)
radius= (ODE::Geometry::CappedCylinder)
removeFromSpace (Example::Car)
removeFromSpace (Example::Ramp)
removeGeometries (ODE::Space)
roll (ODE::Quaternion)
rotate (ODE::Mass)
rotate (ODE::Quaternion)
rotation (ODE::Body)
rotation (Example::Car)
rotation (ODE::Geometry::Placeable)
rotation= (ODE::Geometry::Placeable)
rotation= (ODE::Body)
rpy2q (ODE::Quaternion)
s (ODE::Quaternion)
scalar (ODE::Quaternion)
setAxis1 (ODE::AngularMotorJoint)
setAxis2 (ODE::AngularMotorJoint)
setAxis3 (ODE::AngularMotorJoint)
setLevels (ODE::HashSpace)
showPauseWindow (examples/test_buggy.rb)
similarTo? (ODE::Vector)
size (ODE::Vector)
slip1 (ODE::Surface)
slip1= (ODE::Surface)
slip1? (ODE::Surface)
slip2 (ODE::Surface)
slip2= (ODE::Surface)
slip2? (ODE::Surface)
softCFM (ODE::Surface)
softCFM= (ODE::Surface)
softCFM? (ODE::Surface)
softERP (ODE::Surface)
softERP= (ODE::Surface)
softERP? (ODE::Surface)
sqr (ODE::Quaternion)
sqr (ODE::Vector)
startPoint (ODE::Geometry::Ray)
startPoint= (ODE::Geometry::Ray)
steer (Example::Car)
step (ODE::World)
stopCFM (ODE::ParameterizedJoint)
stopCFM2 (ODE::ParameterizedJoint)
stopCFM2= (ODE::ParameterizedJoint)
stopCFM3 (ODE::ParameterizedJoint)
stopCFM3= (ODE::ParameterizedJoint)
stopCFM= (ODE::ParameterizedJoint)
stopERP (ODE::ParameterizedJoint)
stopERP2 (ODE::ParameterizedJoint)
stopERP2= (ODE::ParameterizedJoint)
stopERP3 (ODE::ParameterizedJoint)
stopERP3= (ODE::ParameterizedJoint)
stopERP= (ODE::ParameterizedJoint)
surface (ODE::Contact)
surface (ODE::Geometry)
surface= (ODE::Contact)
surface= (ODE::Geometry)
suspensionCFM (ODE::ParameterizedJoint)
suspensionCFM2 (ODE::ParameterizedJoint)
suspensionCFM2= (ODE::ParameterizedJoint)
suspensionCFM3 (ODE::ParameterizedJoint)
suspensionCFM3= (ODE::ParameterizedJoint)
suspensionCFM= (ODE::ParameterizedJoint)
suspensionERP (ODE::ParameterizedJoint)
suspensionERP2 (ODE::ParameterizedJoint)
suspensionERP2= (ODE::ParameterizedJoint)
suspensionERP3 (ODE::ParameterizedJoint)
suspensionERP3= (ODE::ParameterizedJoint)
suspensionERP= (ODE::ParameterizedJoint)
sv2q (ODE::Quaternion)
threeArgInit (ODE::Quaternion)
throttle (Example::Car)
to_ary (ODE::Quaternion)
to_ary (ODE::Vector)
to_matrix (ODE::Quaternion)
to_s (ODE::Position)
to_s (ODE::Vector)
to_s (ODE::Contact)
to_vector (ODE::Quaternion)
torque (ODE::Body)
torque= (ODE::Body)
totalMass (ODE::Mass)
translate (ODE::Mass)
twoArgInit (ODE::Quaternion)
unit (ODE::Quaternion)
useFrictionDirection= (ODE::Surface)
useFrictionDirection? (ODE::Surface)
v (ODE::Quaternion)
vec (ODE::Quaternion)
vectorFromWorld (ODE::Body)
vectorToWorld (ODE::Body)
vel (ODE::ParameterizedJoint)
vel2 (ODE::ParameterizedJoint)
vel2= (ODE::ParameterizedJoint)
vel3 (ODE::ParameterizedJoint)
vel3= (ODE::ParameterizedJoint)
vel= (ODE::ParameterizedJoint)
vv2q (ODE::Quaternion)
w (ODE::Quaternion)
w= (ODE::Quaternion)
x (ODE::Quaternion)
x (ODE::Vector)
x= (ODE::Quaternion)
x= (ODE::Vector)
y (ODE::Quaternion)
y (ODE::Vector)
y= (ODE::Vector)
y= (ODE::Quaternion)
yaw (ODE::Quaternion)
z (ODE::Quaternion)
z (ODE::Vector)
z= (ODE::Quaternion)
z= (ODE::Vector)
zero? (ODE::Vector)
| (ODE::Surface)