Ruby-ODE
Ruby-ODE is a Ruby binding for the Open Dynamics Engine, written in C. I wrote it so I can use it in the game world of FaerieMUD. ODE is, according to the homepage:
"an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools."
Downloads
Documentation
- You can view the API documentation generated from the source code with RDoc.
- For a complete list of local wiki pages, see TitleIndex.
Trac
This project is managed using Trac, an excellent Open Source project tracker. For more information, see:
- TracGuide -- Built-in Documentation
- The Trac project -- Trac Open Source Project
- Trac FAQ -- Frequently Asked Questions
- TracSupport -- Trac Support
