Ruby-ODE

Ruby-ODE is a Ruby binding for the Open Dynamics Engine, written in C. I wrote it so I can use it in the game world of FaerieMUD. ODE is, according to the homepage:

"an open source, high performance library for simulating rigid body dynamics. It is fully featured, stable, mature and platform independent with an easy to use C/C++ API. It has advanced joint types and integrated collision detection with friction. ODE is useful for simulating vehicles, objects in virtual reality environments and virtual creatures. It is currently used in many computer games, 3D authoring tools and simulation tools."

Downloads

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Documentation

Trac

This project is managed using Trac, an excellent Open Source project tracker. For more information, see: