Class | ODE::BallJoint |
In: |
ext/body.c
(CVS)
|
Parent: | ODE::Joint |
ODE::BallJoint#initialize() — Create and return a new ODE::BallJoint.
/* * ODE::BallJoint#initialize() * -- * Create and return a new ODE::BallJoint. */ static VALUE ode_ballJoint_init( argc, argv, self ) int argc; VALUE *argv, self; { return ode_joint_construct( argc, argv, self, dJointCreateBall, 0 ); }
ODE::BallJoint#anchor — Return the joint anchor point as an ODE::Position.
/* * ODE::BallJoint#anchor * -- * Return the joint anchor point as an ODE::Position. */ static VALUE ode_ballJoint_anchor( self ) VALUE self; { ode_JOINT *ptr = get_joint( self ); return ode_get_joint_param3( ptr->id, dJointGetBallAnchor, ode_cOdePosition ); }
ODE::BallJoint#anchor=( position ) — Set the joint’s anchor point, which can be any object which returns an array with 3 numeric values when to_ary is called on it, such as an ODE::Position object, a ODE::Vector, or an Array with 3 numeric values.
/* * ODE::BallJoint#anchor=( position ) * -- * Set the joint's anchor point, which can be any object which returns an array * with 3 numeric values when <tt>to_ary</tt> is called on it, such as an * ODE::Position object, a ODE::Vector, or an Array with 3 numeric values. */ static VALUE ode_ballJoint_anchor_eq( self, position ) VALUE self, position; { ode_JOINT *ptr = get_joint( self ); return ode_set_joint_param3( ptr->id, position, "anchor", dJointSetBallAnchor, ode_cOdePosition ); }